
Volvo — Personal Lighting & Materials Study 03
Vehicles · 2025
Vehicles · 2025
Personal real-time automotive study exploring how controlled lighting and tuned materials define form and surface quality in Unreal Engine 5. Not commissioned by Volvo.
Selected images from the study.
Unreal Engine scene development and production views.
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Senior Technical Artist · Unreal Engine · Lighting · Environments · Cinematics