Senior Unreal Engine Technical Artist

Light. Form.
Atmosphere.

Lighting, look development & cinematic worlds.

Real-time visualization across product, architecture, virtual production and interactive environments.

Unreal Engine
Built in Unreal EngineBased in Spain · Available for remote international collaboration

Selected work by industry

Four areas of practice.

Product visualization, architecture, virtual production and interactive worlds — connected by Unreal Engine, lighting and cinematic presentation.

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Selected images

Across projects & studies.

Additional stills from product visualization, architecture, environments, games and Unreal Engine production work.

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Profile

Senior Technical Artist focused on Unreal Engine, lighting, environments, cinematics and real-time production.

Updates

Current work & thinking.

Recent notes on Unreal Engine, environment art and personal game development.

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Available for remote roles & collaborations.

Senior Technical Artist · Unreal Engine · Lighting · Environments · Cinematics

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