Historic sailing ships in a dark smoky battle scene

Atmosphere & storytelling

Museum of Vellamo — historical film

Ship environments and cinematic sequences for a museum film depicting a naval battle.

Role
Technical Artist — lighting & Sequencer
Year
2020
Output
Museum film · cinematic sequences
Tools
Unreal Engine 4 · Sequencer

The context

Atmosphere & storytelling

Create cinematic scenes that support the director’s account of a historical naval battle.

My contribution

I assembled the ship environments, integrated assets, adjusted materials and created lighting setups and cinematic sequences in Unreal Engine 4. I worked closely with the director on camera placement and atmosphere.

The approach

The battle needed visual continuity across very different shots. I used atmospheric lighting, camera positioning and sequence work to preserve a consistent dramatic tone.

  • Lighting
  • Cinematics
  • Environments

In motion

Cinematic sequences.

The result

What the work delivers.

A set of cinematic sequences for the museum film, with scene assembly and sequencing documented in the process images.

Alfonso Escalona — environment assembly, asset integration, lighting, materials and cinematic sequences, in collaboration with the film director.

Have a project in mind?

Let’s make it visual.

Based in Spain · Available for remote international collaboration.

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