Motorboat on sunlit water beneath a hazy coastal sky

On the water

Boats & marine visualization

Real-time boat visualization focused on materials, water, outdoor lighting and cinematic presentation.

Role
Look development, lighting & environments
Output
Rendered images & cinematic sequences
Tools
Unreal Engine · Sequencer

The context

Product visualization on the water

Present boats as products while placing them convincingly in changing outdoor conditions, from open water to controlled studio views.

My contribution

I developed lighting, material look development, environment conditions and cinematic shots, with particular attention to water reflections and the relationship between hull, sky and surroundings.

The approach

Water, sky and hull materials affect one another visually. I balanced reflections, environmental light and camera framing to keep each boat readable across daylight, sunset and darker scenes.

  • Lighting
  • Look Development
  • Environments
  • Cinematics

In motion

Cinematic sequences.

Outcome

Delivered work.

A series of real-time boat visualizations and cinematic views for product presentation, including open-water scenes, studio imagery and Unreal Engine process documentation.

Alfonso Escalona — lighting, material look development, environment work and cinematic presentation.

← Back to selected work

Contact

Available for remote roles & collaborations.

Senior Technical Artist · Unreal Engine · Lighting · Environments · Cinematics

Contact