Finnair aircraft flying above a sunlit cloud layer

Aviation in light

Finnair — aircraft visualization

Real-time aircraft and cabin visualization created at ZOAN for a Finnair cinematic campaign.

Role
Lighting & Cinematic Technical Artist
Studio
ZOAN
End client
Finnair
Year
2021
Output
Cinematic campaign · rendered stills
Tools
Unreal Engine 4 · Sequencer

The context

Aircraft visualization for Finnair

Create cinematic exterior and cabin imagery while maintaining believable materials, atmospheric lighting and real-time performance.

My contribution

I handled scene assembly, cinematic lighting, camera direction and real-time rendering, including exterior aircraft imagery, volumetric cloud atmosphere, material work and cabin lighting.

The approach

The exterior and cabin required different lighting strategies. I developed atmosphere and surface response for the aircraft outside, then used controlled light and material detail to shape the passenger cabin.

  • Lighting
  • Look Development
  • Cinematics

In motion

Cinematic sequences.

Outcome

Delivered work.

Cinematic sequences and still images for the campaign, including aircraft exteriors, atmospheric shots and passenger-cabin views.

Produced at ZOAN for Finnair. Alfonso Escalona — scene assembly, lighting, material work and cinematic cameras.

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Contact

Available for remote roles & collaborations.

Senior Technical Artist · Unreal Engine · Lighting · Environments · Cinematics

Contact